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Thomas North Games Design Portfolio

Shipyard

Shipyard

Multiplayer level design made in Unreal Engine 4

WW2 Tunnel

WW2 Tunnel

World War 2 inspired tunnel. The purpose of this was to showcase my skills in texturing.

Animation

Animation

Animation created in Maya. All models were downloaded apart from the Fan. Particle explosion created by me. This is to showcase my animation skills in Maya.

Pharah

Pharah

ZBrush sculpture of Pharah from Blizzard's Overwatch.

N7 Paladin

N7 Paladin

ZBrush sculpture of my interpretation of the N7 Paladin from Mass Effect 3's multiplayer mode.

Space War

Space War

Space War is a game created in Unity for mobile platforms.

Platformer Frustration

Platformer Frustration

Game made to be as frustrating as possible on mobile devices, with gyroscope movement.

ABOUT ME

My name is Thomas North,I graduated from Bournemouth University studying Games Technology with a 2:1 in 2017. Games are the main things that have been a constant part of my life, starting in early 2000's playing Age of Empires II to now playing recent AAA titles and mobile games. Now that I have experience using various industry standard software I have a deep respect for the developers who have made many of the games from my childhood. 

 

Thomas North Game
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