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Thomas North
Game Designer
Shipyard - Unreal Engine 4
My first Unreal Engine 4 level called Shipyard. It's designed to be a multiplayer map. I made sure there were multiple routes to get to the other side as well as high ground to secure. I took inspiration from Shipment in Call of duty 4 and Cargo in Call of Duty: Black Ops 2.
1/4
Design
Unity/Programming
Character Design
WW2 Texturing
Animation
Platformer
N7 Paladin
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